Просмотр файла games/snake.php

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<?php
include"../configs.php";
include"../style/verh.php";
echo'<div class="menu">';
?>
<html><head>
<meta http-equiv="content-type" content="text/html; charset=windows-1251">
	
		<script type="text/javascript">

/****************************************************
* Cross Browser Snake game- By Brady Mulhollem- http://www.webtech101.com
*This game is available at http://www.dynamicdrive.com
****************************************************/
			function cbsnake(){
			
				//Pixels to move at once
				this.jump = 8;
				//Size of snake. Make this one less than jump. Doesn't have to be,but adds good effect
				this.sos = 7;
				//Size of board
				//DANGER!!! this.sofb must be EVENLY dividable by this.jump DANGER!!!!
				this.sofb = 400;
				//Set things up
				this.daway = this.sofb - this.jump;
				this.correct = new Array();
				this.correct[0] = 0;
				while(this.correct[this.correct.length -1] != this.daway){
					this.correct[this.correct.length] = this.correct[this.correct.length -1]+this.jump
				}
				this.zero = 0;
				var gameboard = ' <div class="board" id="board"> <div id="i2">Это игра в змейку.Выбери скорость и игра начнётся. Игру можно поставить на паузу нажав кнопку space. </div> </div><div class="board" id="score"> <span id="cscore">0</span> <span id="buttons"> <button type="button" id="slow" onClick="snake.slow()">Медленно</button> <button type="button" id="medium"  onClick="snake.medium()">Нормально</button> <button type="button" id="fast"  onClick="snake.fast()">Быстро</button> </span></div>';
				document.write(gameboard);
			}
			
				cbsnake.prototype.setup = function(setspeed){
					var thisObj = this;
					//Score...
					this.score = 0;
					//Snake Direction
					this.sdir = 'none';
					this.sdirb = 'none'; 
					this.sdirp = 'none';
					//Snake arrays
					this.ctop = new Array();
					this.cleft = new Array();
					//Top of snake class
					this.ctop[0] = 200;
					this.ctop[1] = -8;
					//Left of Snake class
					this.cleft[0] = 200;
					this.cleft[1] = -8;
					//current top of apple
					this.atop = 0;
					//current left of apple
					this.aleft = 0;
					//Milliseconds between move
					this.speed = setspeed;
					document.getElementById('board').innerHTML = '<div id="apple"></div><div id="snake0" class="snake"></div><div id="snake1" class="snake"></div>';
					this.moveapple();
					this.stopgame = false;
					setTimeout(function(){ thisObj.msnake() },this.speed);
					document.onkeydown = function(e){ return thisObj.snakedir(e); };
				}
				cbsnake.prototype.slow = function(){
					this.setup(100);
					this.buttons('true');
					document.getElementById('slow').blur();
				}
				cbsnake.prototype.medium = function(){
					this.setup(70);
					this.buttons('true');
					document.getElementById('medium').blur();
				}
				cbsnake.prototype.fast = function(){
					this.setup(30);
					this.buttons('true');
					document.getElementById('fast').blur();
				}
				cbsnake.prototype.rannum = function(num1,num2){
					num1 = parseInt(num1);
					num2 = parseInt(num2);
					var generator = Math.random()*(Math.abs(num2-num1));
					generator = Math.round(num1+generator);
					return generator;
				}
				cbsnake.prototype.moveapple = function(){
					var usethis = false;
					while(!usethis){
						this.atop = this.correct[this.rannum(0,this.correct.length-1)];
						this.aleft = this.correct[this.rannum(0,this.correct.length-1)];
						if(this.numInArray(this.ctop,this.cleft,this.atop,this.aleft) == 0){
							usethis = true;
						}			
					}
					document.getElementById('apple').style.top = this.atop+"px";
					document.getElementById('apple').style.left = this.aleft+"px";
				}
				cbsnake.prototype.snakedir = function(e){  
						if(!e){
							//IE...
							e = window.event;
						}
						switch(e.keyCode){
							case 38:
								if(this.sdir != 'down' && this.sdirp != 'down'){
									this.sdirb = 'up';
									this.sdirp = 'up';
								}
								break;
							case 40:
								if(this.sdir != 'up' && this.sdirp != 'up'){
								this.sdirb = 'down';
								this.sdirp = 'down';
								}
								break;
							case 37:
								if(this.sdir != 'right' && this.sdirp != 'right'){
								this.sdirb = 'left';
								this.sdirp = 'left';
								}
								break;
							case 39:
								if(this.sdir != 'left' && this.sdirp != 'left'){
								this.sdirb = 'right';
								this.sdirp = 'right';
								}
								break;
							case 32:
								if(this.sdir == 'none' && this.sdirp != 'none'){
									this.sdirb = this.sdirp;
									this.sdirp = 'none';
								}
								else{
								this.sdirp = this.sdir;
								this.sdirb = 'none';
								}
								break;
						}
						return this.stopgame;
						
				}
				cbsnake.prototype.msnake = function(){
					if(this.stopgame === false){
						if(this.sdir != 'none'){
							this.moveall();
						}
						var thisObj = this;
						switch(this.sdir){
								case 'up':
									this.ctop[0] = this.ctop[0] - this.jump;
									document.getElementById('snake0').style.top = this.ctop[0]+"px";
									if((this.ctop[0] == this.zero && this.sdirb == 'up') || this.ctop[0] < this.zero){
										this.gover();
									}
									break;
								case 'down':
									this.ctop[0] = this.ctop[0] + this.jump;
									document.getElementById('snake0').style.top = this.ctop[0]+"px";
									if((this.ctop[0] == this.daway && this.sdirb == 'down') || this.ctop[0] > this.daway){
										this.gover();
									}
									break;
								case 'left':
									this.cleft[0] = this.cleft[0] - this.jump;
									document.getElementById('snake0').style.left = this.cleft[0]+"px";
									if((this.cleft[0] == this.zero && this.sdirb == 'left') || this.cleft[0] < this.zero){
										this.gover();
									}
									break;
								case 'right':
									this.cleft[0] = this.cleft[0] + this.jump;
									document.getElementById('snake0').style.left = this.cleft[0]+"px";
									if((this.cleft[0] == this.daway && this.sdirb == 'right') || this.cleft[0] > this.daway){
										this.gover();
									}
									break;
						}
						if(this.sdir != 'none'){
							this.hitself();
							this.happle();
						}
					this.sdir = this.sdirb
					setTimeout(function(){ thisObj.msnake() },this.speed);
					}
				}
				cbsnake.prototype.gover = function(){
					if(!this.stopgame){
						this.stopgame = true;
						var inner = document.getElementById('board').innerHTML;
						document.getElementById('board').innerHTML = inner+'<div id="notice">Игра окончена! Твои очки - '+this.score+'</div><div id="i2">Это игра в змейку.Выбери скорость и игра начнётся. Игру можно поставить на паузу нажав кнопку space.</div>';
						document.getElementById('apple').style.backgroundColor = '#D7BEBE';
						for(i=0;i<this.cleft.length;i++){
							document.getElementById('snake'+i).style.backgroundColor = '#BEBEBE';
						}
						this.buttons('');
					}
				}
				cbsnake.prototype.happle = function(){
					if(this.atop == this.ctop[0] && this.aleft == this.cleft[0]){
						//HIT!!!
						this.score++;
						document.getElementById('cscore').innerHTML = this.score;
						this.moveapple();
						this.addsnake();
					}
				}
				cbsnake.prototype.addsnake = function(){
				var newsnake = document.createElement('div');
				var newid = 'snake'+this.cleft.length;
				newsnake.setAttribute('id',newid);
				//this crap is for IE. I would rather add the class name.
				newsnake.style.position = 'absolute';
				newsnake.style.top = '-10px';
				newsnake.style.left = '-10px';
				newsnake.style.display = 'none';
				newsnake.style.backgroundColor = 'black';
				newsnake.style.height = '7px';
				newsnake.style.width = '7px';
				newsnake.style.overflow = 'hidden';
				document.getElementById('board').appendChild(newsnake);
				this.cleft[this.cleft.length] = -10;
				this.ctop[this.ctop.length] = -10;
				}
				cbsnake.prototype.moveall = function(){
					var i = this.ctop.length - 1;
					while(i != 0){
						document.getElementById('snake'+i).style.top = document.getElementById('snake'+(i-1)).style.top;
						document.getElementById('snake'+i).style.left = document.getElementById('snake'+(i-1)).style.left;
						document.getElementById('snake'+i).style.display = 'block';
						this.ctop[i] = this.ctop[i-1];
						this.cleft[i] = this.cleft[i-1];
						i = i - 1;
					}
				}
				cbsnake.prototype.numInArray = function(array,array2,value,value2){
					var n = 0;
					for (var i=0; i < array.length; i++) {
						if (array[i] === value && array2[i] === value2) {
							n++;
						}
					}
					return n;
				}
				cbsnake.prototype.hitself = function(){
					if(this.numInArray(this.ctop,this.cleft,this.ctop[0],this.cleft[0]) > 1){
						this.gover();
					}
				}
				cbsnake.prototype.buttons = function(setto){
					document.getElementById('slow').disabled = setto;
					document.getElementById('medium').disabled = setto;
					document.getElementById('fast').disabled = setto;
				}
		</script>
		<style type="text/css">
			.board{
			width: 399px;
			background-color: lightgrey;
			border: 1px solid gray;
			position: relative;
			margin-left: 0;
			margin-top: 0;
			}
			#board{
			height: 399px;
			border-bottom: 0px;
			}
			#apple{
			position: absolute;
			background-color: red;
			height: 7px;
			width: 7px;
			overflow: hidden;
			}
			.snake{
			position: absolute;
			top: 200px;
			left: 200px;
			background-color: black;
			height: 7px;
			width: 7px;
			overflow: hidden;
			}
			.snake2{
			position: absolute;
			top: -10px;
			left: -10px;
			background-color: black;
			height: 7px;
			width: 7px;
			overflow: hidden;
			}
			#score{
			height: 50px;
			margin-top: 0px;
			}
			#cscore{
			color: black;
			padding-left: 10px;
			float: left;
			width: 25%;
			font-size: xx-large;
			}
			#buttons{
			float: right;
			width: 50%;
			text-align: right;
			padding-top: 10px;
			}
		</style>
	</head><body>

<script type="text/javascript">
var snake = new cbsnake();
</script>

</body></html>
<?
echo'</div>';
include"../style/niz.php";
?>