Просмотр файла sys/inc/gifdecoder.php

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<?php
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
::
::	GIFDecoder Version 2.0 by László Zsidi, http://gifs.hu
::
::	Created at 2007. 02. 01. '07.47.AM'
::
::
::
::
::  Try on-line GIFBuilder Form demo based on GIFDecoder.
::
::  http://phpclasses.gifs.hu/demos/GifBuilder/
::
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
*/

Class GIFDecoder {
	var $GIF_buffer = Array ( );
	var $GIF_arrays = Array ( );
	var $GIF_delays = Array ( );
	var $GIF_offset = Array ( );
	var $GIF_stream = "";
	var $GIF_string = "";
	var $GIF_bfseek =  0;

	var $GIF_screen = Array ( );
	var $GIF_global = Array ( );
	var $GIF_sorted;
	var $GIF_colorS;
	var $GIF_colorC;
	var $GIF_colorF;

	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	GIFDecoder ( $GIF_pointer )
	::
	*/
	function GIFDecoder ( $GIF_pointer ) {
		$this->GIF_stream = $GIF_pointer;

		GIFDecoder::GIFGetByte ( 6 );	// GIF89a

		GIFDecoder::GIFGetByte ( 7 );	// Logical Screen Descriptor


		$this->GIF_screen = $this->GIF_buffer;
		$this->GIF_colorF = $this->GIF_buffer [ 4 ] & 0x80 ? 1 : 0;
		$this->GIF_sorted = $this->GIF_buffer [ 4 ] & 0x08 ? 1 : 0;
		$this->GIF_colorC = $this->GIF_buffer [ 4 ] & 0x07;
		$this->GIF_colorS = 2 << $this->GIF_colorC;

		if ( $this->GIF_colorF == 1 ) {
			GIFDecoder::GIFGetByte ( 3 * $this->GIF_colorS );
			$this->GIF_global = $this->GIF_buffer;
		}
		/*
		 *
		 *  05.06.2007.
		 *  Made a little modification
		 *
		 *
		 -	for ( $cycle = 1; $cycle; ) {
		 +		if ( GIFDecoder::GIFGetByte ( 1 ) ) {
		 -			switch ( $this->GIF_buffer [ 0 ] ) {
		 -				case 0x21:
		 -					GIFDecoder::GIFReadExtensions ( );
		 -					break;
		 -				case 0x2C:
		 -					GIFDecoder::GIFReadDescriptor ( );
		 -					break;
		 -				case 0x3B:
		 -					$cycle = 0;
		 -					break;
		 -		  	}
		 -		}
		 +		else {
		 +			$cycle = 0;
		 +		}
		 -	}
		*/
		for ( $cycle = 1; $cycle; ) {
			if ( GIFDecoder::GIFGetByte ( 1 ) ) {
				switch ( $this->GIF_buffer [ 0 ] ) {
					case 0x21:
						GIFDecoder::GIFReadExtensions ( );
						break;
					case 0x2C:
						GIFDecoder::GIFReadDescriptor ( );
						break;
					case 0x3B:
						$cycle = 0;
						break;
				}
			}
			else {
				$cycle = 0;
			}
		}
	}
	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	GIFReadExtension ( )
	::
	*/
	function GIFReadExtensions ( ) {
		GIFDecoder::GIFGetByte ( 1 );
		for ( ; ; ) {
			GIFDecoder::GIFGetByte ( 1 );
			if ( ( $u = $this->GIF_buffer [ 0 ] ) == 0x00 ) {
				break;
			}
			GIFDecoder::GIFGetByte ( $u );
			/*
			 * 07.05.2007.
			 * Implemented a new line for a new function
			 * to determine the originaly delays between
			 * frames.
			 *
			 */
			if ( $u == 4 ) {
				$this->GIF_delays [ ] = ( $this->GIF_buffer [ 1 ] | $this->GIF_buffer [ 2 ] << 8 );
			}
		}
	}
	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	GIFReadExtension ( )
	::
	*/
	function GIFReadDescriptor ( ) {
		$GIF_screen	= Array ( );

		GIFDecoder::GIFGetByte ( 9 );
		$GIF_screen = $this->GIF_buffer;
		/*
		 * 11.19.2007.
		 * Implemented a new line for a new function
		 * to determine the originaly XY offsets between
		 * frames.
		 *
		 */
		$this->GIF_offset [ ] = Array ( ( $this->GIF_buffer [ 0 ] | $this->GIF_buffer [ 1 ] << 8 ), ( $this->GIF_buffer [ 2 ] | $this->GIF_buffer [ 3 ] << 8 ) );
		$GIF_colorF = $this->GIF_buffer [ 8 ] & 0x80 ? 1 : 0;
		if ( $GIF_colorF ) {
			$GIF_code = $this->GIF_buffer [ 8 ] & 0x07;
			$GIF_sort = $this->GIF_buffer [ 8 ] & 0x20 ? 1 : 0;
		}
		else {
			$GIF_code = $this->GIF_colorC;
			$GIF_sort = $this->GIF_sorted;
		}
		$GIF_size = 2 << $GIF_code;
		$this->GIF_screen [ 4 ] &= 0x70;
		$this->GIF_screen [ 4 ] |= 0x80;
		$this->GIF_screen [ 4 ] |= $GIF_code;
		if ( $GIF_sort ) {
			$this->GIF_screen [ 4 ] |= 0x08;
		}
		$this->GIF_string = "GIF87a";
		GIFDecoder::GIFPutByte ( $this->GIF_screen );
		if ( $GIF_colorF == 1 ) {
			GIFDecoder::GIFGetByte ( 3 * $GIF_size );
			GIFDecoder::GIFPutByte ( $this->GIF_buffer );
		}
		else {
			GIFDecoder::GIFPutByte ( $this->GIF_global );
		}
		$this->GIF_string .= chr ( 0x2C );
		$GIF_screen [ 8 ] &= 0x40;
		GIFDecoder::GIFPutByte ( $GIF_screen );
		GIFDecoder::GIFGetByte ( 1 );
		GIFDecoder::GIFPutByte ( $this->GIF_buffer );
		for ( ; ; ) {
			GIFDecoder::GIFGetByte ( 1 );
			GIFDecoder::GIFPutByte ( $this->GIF_buffer );
			if ( ( $u = $this->GIF_buffer [ 0 ] ) == 0x00 ) {
				break;
			}
			GIFDecoder::GIFGetByte ( $u );
			GIFDecoder::GIFPutByte ( $this->GIF_buffer );
		}
		$this->GIF_string .= chr ( 0x3B );
		/*
		 *
		 * Add frames into $GIF_stream array...
		 *
		 */
		$this->GIF_arrays [ ] = $this->GIF_string;
	}
	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	GIFGetByte ( $len )
	::
	*/

	/*
	 *
	 *  05.06.2007.
	 *  Made a little modification
	 *
	 *
	 -	function GIFGetByte ( $len ) {
	 -		$this->GIF_buffer = Array ( );
	 -
	 -		for ( $i = 0; $i < $len; $i++ ) {
	 +			if ( $this->GIF_bfseek > strlen ( $this->GIF_stream ) ) {
	 +				return 0;
	 +			}
	 -			$this->GIF_buffer [ ] = ord ( $this->GIF_stream { $this->GIF_bfseek++ } );
	 -		}
	 +		return 1;
	 -	}
	 */
	function GIFGetByte ( $len ) {
		$this->GIF_buffer = Array ( );

		for ( $i = 0; $i < $len; $i++ ) {
			if ( $this->GIF_bfseek > strlen ( $this->GIF_stream ) ) {
				return 0;
			}
			$this->GIF_buffer [ ] = ord ( $this->GIF_stream { $this->GIF_bfseek++ } );
		}
		return 1;
	}
	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	GIFPutByte ( $bytes )
	::
	*/
	function GIFPutByte ( $bytes ) {
		for ( $i = 0; $i < count ( $bytes ); $i++ ) {
			$this->GIF_string .= chr ( $bytes [ $i ] );
		}
	}
	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	PUBLIC FUNCTIONS
	::
	::
	::	GIFGetFrames ( )
	::
	*/
	function GIFGetFrames ( ) {
		return ( $this->GIF_arrays );
	}
	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	GIFGetDelays ( )
	::
	*/
	function GIFGetDelays ( ) {
		return ( $this->GIF_delays );
	}
	/*
	:::::::::::::::::::::::::::::::::::::::::::::::::::
	::
	::	GIFGetOffset ( )
	::
	*/
	function GIFGetOffset ( ) {
		return ( $this->GIF_offset );
	}
}
?>