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/*
* FCKeditor - The text editor for internet
* Copyright (C) 2003-2004 Frederico Caldeira Knabben
*
* Licensed under the terms of the GNU Lesser General Public License:
* http://www.opensource.org/licenses/lgpl-license.php
*
* For further information visit:
* http://www.fckeditor.net/
*
* File Name: fckevents.js
* FCKEvents Class: used to handle events is a advanced way.
*
* Version: 2.0 RC2
* Modified: 2004-12-04 16:52:36
*
* File Authors:
* Frederico Caldeira Knabben ([email protected])
*/
var FCKEvents = function( eventsOwner )
{
this.Owner = eventsOwner ;
this.RegisteredEvents = new Object() ;
}
FCKEvents.prototype.AttachEvent = function( eventName, functionPointer, params )
{
if ( ! this.RegisteredEvents[ eventName ] ) this.RegisteredEvents[ eventName ] = new Array() ;
this.RegisteredEvents[ eventName ][ this.RegisteredEvents[ eventName ].length ] = functionPointer ;
}
FCKEvents.prototype.FireEvent = function( eventName, params )
{
var bReturnValue = true ;
FCKDebug.Output( 'Firing event: ' + eventName, 'Fuchsia' ) ;
var oCalls = this.RegisteredEvents[ eventName ] ;
if ( oCalls )
{
for ( var i = 0 ; i < oCalls.length ; i++ )
{
if ( typeof( oCalls[ i ] ) == "function" ) // A Function Pointer
bReturnValue = ( bReturnValue && oCalls[ i ]( params ) ) ;
else // A string (code to run)
bReturnValue = ( bReturnValue && eval( oCalls[ i ] ) ) ;
}
}
return bReturnValue ;
}